Activities
- Official hop-in-hop-out events.
- Members may join late, but should not be disruptive upon getting involved.
- Custom-made or premade activities that require no more than several hours notice.
- Led by Event Leaders (and applicants) & Event Managers.
- Attendable by all members.
Missions
- Official more formal custom-prepared events .
- Requiring at least a day’s notice.
- Members typically may not join these events after the event launch.
- Generally focusing on a single gameplay style.
- Requires higher voice comm discipline (Event Leader Discretion).
- Typically led by Event Managers.
- Attendable by full members (All Members Optional)
Operations
- Medium to Large, custom-prepared, multi-disciplinary events.
- Requires more than 3 days notice.
- Members typically may not join these events after the event launch.
- Operations require coordination between various parts of the org with focuses on different methods of gameplay.
- Led by Staff & Event Managers.
- Attendable by full members.
Casual Play
- Event leaders and managers do have the option of spontaneously setting up play sessions for members.
- If there is more than 30 minutes advance notice, this should be a proper event.
- Casual Play sessions do not need a calendar or Event Center posting, but should have a properly formatted announcement.
- These sessions will not be viewed as an official “event”, and allows for much less orchestrated gameplay and organization. For this reason, be wary of when you use this option.
- These sessions should be clearly communicated to members as more laid back.